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CompactChip

Component
in
Wear Material
. Since 1.0.0

Overview

Code Examples

A compact Wear Material Chip that offers two slots and a specific layout for an icon and label. Both the icon and label are optional however it is expected that at least one will be provided.

The CompactChip is Stadium shaped and has a max height designed to take no more than one line of text of Typography.caption1 style and/or one icon. The default max height is ChipDefaults.CompactChipHeight. This includes a visible chip height of 32.dp and 8.dp of padding above and below the chip in order to meet accessibility guidelines that request a minimum of 48.dp height and width of tappable area.

If a icon is provided then the labels should be "start" aligned, e.g. left aligned in ltr so that the text starts next to the icon.

The items are laid out as follows.

  1. If a label is provided then the chip will be laid out with the optional icon at the start of a row followed by the label with a default max height of ChipDefaults.CompactChipHeight.

  2. If only an icon is provided it will be laid out vertically and horizontally centered with a default height of ChipDefaults.CompactChipHeight and the default width of ChipDefaults.IconOnlyCompactChipWidth

If neither icon nor label is provided then the chip will displayed like an icon only chip but with no contents and ChipColors.background() color.

The CompactChip can have different styles with configurable content colors, background colors including gradients, these are provided by ChipColors implementations.

The recommended set of ChipColors styles can be obtained from ChipDefaults, e.g. ChipDefaults.primaryChipColors to get a color scheme for a primary Chip which by default will have a solid background of Colors.primary and content color of Colors.onPrimary.

Chips can be enabled or disabled. A disabled chip will not respond to click events.

Example of a CompactChip with icon and single line of label text:

Overloads

CompactChip

@Deprecated("This overload is provided for backwards compatibility with Compose for Wear OS 1.0." +
    "A newer overload is available with an additional shape parameter.",
    level = DeprecationLevel.HIDDEN)
@Composable
public fun CompactChip(
    onClick: () -> Unit,
    modifier: Modifier = Modifier,
    label: (@Composable RowScope.() -> Unit)? = null,
    icon: (@Composable BoxScope.() -> Unit)? = null,
    colors: ChipColors = ChipDefaults.primaryChipColors(),
    enabled: Boolean = true,
    interactionSource: MutableInteractionSource = remember { MutableInteractionSource() },
    contentPadding: PaddingValues = ChipDefaults.CompactChipContentPadding,
)

Parameters

NameDescription
onClickWill be called when the user clicks the chip
modifierModifier to be applied to the chip
labelA slot for providing the chip's main label. The contents are expected to be text which is "start" aligned if there is an icon preset and "center" aligned if not.
iconA slot for providing the chip's icon. The contents are expected to be a horizontally and vertically aligned icon of size ChipDefaults.SmallIconSize when used with a label or ChipDefaults.IconSize when used as the only content in the CompactChip. In order to correctly render when the Chip is not enabled the icon must set its alpha value to LocalContentAlpha.
colorsChipColors that will be used to resolve the background and content color for this chip in different states. See ChipDefaults.chipColors. Defaults to ChipDefaults.primaryChipColors
enabledControls the enabled state of the chip. When false, this chip will not be clickable
interactionSourceThe MutableInteractionSource representing the stream of Interactions for this Chip. You can create and pass in your own remembered MutableInteractionSource if you want to observe Interactions and customize the appearance / behavior of this Chip in different Interactions.
contentPaddingThe spacing values to apply internally between the container and the conten

CompactChip

@Composable
public fun CompactChip(
    onClick: () -> Unit,
    modifier: Modifier = Modifier,
    label: (@Composable RowScope.() -> Unit)? = null,
    icon: (@Composable BoxScope.() -> Unit)? = null,
    colors: ChipColors = ChipDefaults.primaryChipColors(),
    enabled: Boolean = true,
    interactionSource: MutableInteractionSource = remember { MutableInteractionSource() },
    contentPadding: PaddingValues = ChipDefaults.CompactChipContentPadding,
    shape: Shape = MaterialTheme.shapes.small,
    border: ChipBorder = ChipDefaults.chipBorder()
)

Parameters

NameDescription
onClickWill be called when the user clicks the chip
modifierModifier to be applied to the chip
labelA slot for providing the chip's main label. The contents are expected to be text which is "start" aligned if there is an icon preset and "center" aligned if not.
iconA slot for providing the chip's icon. The contents are expected to be a horizontally and vertically aligned icon of size ChipDefaults.SmallIconSize when used with a label or ChipDefaults.IconSize when used as the only content in the CompactChip. In order to correctly render when the Chip is not enabled the icon must set its alpha value to LocalContentAlpha.
colorsChipColors that will be used to resolve the background and content color for this chip in different states. See ChipDefaults.chipColors. Defaults to ChipDefaults.primaryChipColors
enabledControls the enabled state of the chip. When false, this chip will not be clickable
interactionSourceThe MutableInteractionSource representing the stream of Interactions for this Chip. You can create and pass in your own remembered MutableInteractionSource if you want to observe Interactions and customize the appearance / behavior of this Chip in different Interactions.
contentPaddingThe spacing values to apply internally between the container and the content
shapeDefines the chip's shape. It is strongly recommended to use the default as this shape is a key characteristic of the Wear Material Theme
borderChipBorder that will be used to resolve the border for this chip in different states. See ChipDefaults.chipBorder