New Compose Multiplatform components arrived on Composables UICheck it out →

Component in Wear Material Compose

SplitSelectableChip

Android

A [SplitSelectableChip] is a specialized type of [Chip] that includes a slot for a selection control, such as a radio button. The [SplitSelectableChip] differs from the [SelectableChip] by having two "tappable" areas, one clickable and one selectable.

The [SplitSelectableChip] provides suitable accessibility semantics for a selectable control like [RadioButton]. For toggleable controls like [Checkbox] and [Switch], use [SplitToggleChip].

The Wear Material [SplitSelectableChip] offers three slots and a specific layout for a label, secondaryLabel and selection control. The secondaryLabel is optional. The items are laid out with a column containing the two label slots and a slot for the selection control at the end.

A [SplitSelectableChip] has two tappable areas, one tap area for the labels and another for the selection control. The [onContainerClick] callback will be associated with the main body of the [SplitSelectableChip] with the [onSelectionClick] callback associated with the selection control area only.

For a [SplitSelectableChip] the background of the tappable background area behind the selection control will have a visual effect applied to provide a "divider" between the two tappable areas.

The [SplitSelectableChip] is Stadium shaped and has a max height designed to take no more than two lines of text of [Typography.button] style. With localisation and/or large font sizes, the [SplitSelectableChip] height adjusts to accommodate the contents. The label and secondary label should be consistently aligned.

The recommended set of [SplitSelectableChipColors] can be obtained from [SelectableChipDefaults], e.g. [SelectableChipDefaults.splitSelectableChipColors].

Chips can be enabled or disabled. A disabled chip will not respond to click events.

Last updated:

Installation

dependencies {
   implementation("androidx.wear.compose:compose-material:1.4.0-beta03")
}

Overloads

@Composable
fun SplitSelectableChip(
    selected: Boolean,
    onSelectionClick: (Boolean) -> Unit,
    label: @Composable RowScope.() -> Unit,
    onContainerClick: () -> Unit,
    modifier: Modifier = Modifier,
    secondaryLabel: @Composable (RowScope.() -> Unit)? = null,
    colors: SplitSelectableChipColors = SelectableChipDefaults.splitSelectableChipColors(),
    enabled: Boolean = true,
    selectionInteractionSource: MutableInteractionSource? = null,
    containerInteractionSource: MutableInteractionSource? = null,
    contentPadding: PaddingValues = SelectableChipDefaults.ContentPadding,
    shape: Shape = MaterialTheme.shapes.large,
    selectionControl: @Composable BoxScope.() -> Unit = {
        RadioButton(selected = selected, enabled = enabled)
    },
)

Parameters

namedescription
selectedBoolean flag indicating whether this button is currently selected.
onSelectionClickCallback to be invoked when this button is selected.
labelA slot for providing the chip's main label. The contents are expected to be text which is "start" aligned.
onContainerClickCallback to be invoked when the user clicks the main body of the chip, the area containing the labels.
modifierModifier to be applied to the chip
secondaryLabelA slot for providing the chip's secondary label. The contents are expected to be "start" or "center" aligned. label and secondaryLabel contents should be consistently aligned.
colors[SplitSelectableChipColors] that will be used to resolve the background and content color for this chip in different states, see [SelectableChipDefaults.splitSelectableChipColors].
enabledControls the enabled state of the chip. When false, this chip will not be clickable
selectionInteractionSourcean optional hoisted [MutableInteractionSource] for observing and emitting [Interaction]s for this chip's "selectable" tap area. You can use this to change the chip's appearance or preview the chip in different states. Note that if null is provided, interactions will still happen internally.
containerInteractionSourcean optional hoisted [MutableInteractionSource] for observing and emitting [Interaction]s for this chip's "clickable" tap area. You can use this to change the chip's appearance or preview the chip in different states. Note that if null is provided, interactions will still happen internally.
contentPaddingThe spacing values to apply internally between the container and the content
shapeDefines the chip's shape. It is strongly recommended to use the default as this shape is a key characteristic of the Wear Material Theme
selectionControlA slot for providing the chip's selection control. One built-in selection control is provided, see [RadioButton]. For [Checkbox] and [Switch], use [SplitToggleChip] instead.

Code Example

SplitSelectableChipWithRadioButton

@Composable
@Sampled
fun SplitSelectableChipWithRadioButton() {
    var selectedRadioIndex by remember { mutableStateOf(0) }
    Column(
        modifier = Modifier.fillMaxSize(),
        verticalArrangement = Arrangement.Center,
        horizontalAlignment = Alignment.CenterHorizontally,
    ) {
        SplitSelectableChip(
            modifier = Modifier.fillMaxWidth(),
            selected = selectedRadioIndex == 0,
            onSelectionClick = { selectedRadioIndex = 0 },
            label = {
                // The primary label should have a maximum 3 lines of text
                Text("Primary label", maxLines = 3, overflow = TextOverflow.Ellipsis)
            },
            secondaryLabel = {
                // and the secondary label should have max 2 lines of text.
                Text("Secondary label", maxLines = 2, overflow = TextOverflow.Ellipsis)
            },
            onContainerClick = {
                /* Do something */
            },
            enabled = true,
        )
        Spacer(modifier = Modifier.height(8.dp))
        SplitSelectableChip(
            modifier = Modifier.fillMaxWidth(),
            selected = selectedRadioIndex == 1,
            onSelectionClick = { selectedRadioIndex = 1 },
            label = {
                // The primary label should have a maximum 3 lines of text
                Text("Alternative label", maxLines = 3, overflow = TextOverflow.Ellipsis)
            },
            secondaryLabel = {
                // and the secondary label should have max 2 lines of text.
                Text("Alternative secondary", maxLines = 2, overflow = TextOverflow.Ellipsis)
            },
            onContainerClick = {
                /* Do something */
            },
            enabled = true,
        )
    }
}